Microsoft Corp. this week detailed technical specifications for the Xbox Series X hardware.
The Xbox Series X is said to include 12 Teraflops of GPU performance, or twice that of the Xbox One X and eight times that of the Xbox One.
As a result, the hardware will support up to 120 frames-per-second graphics fidelity.
A new feature called Smart Delivery will optimize performance of prior generation titles from Xbox to the Xbox One for the Xbox Series X.
Dynamic Latency Input will allow input synchronization for more precise and responsive controls.
Finally, Quick Resume will allow users to continue multiple games from a suspended state without long load times.
Xbox Series X, the successor to the Xbox One, is said to feature four times the processing power of the Xbox One. A custom CPU from AMD includes the latest Zen 2 and next-generation RDNA architecture. Graphics fidelity includes 4K at 60FPS, Variable Refresh Rate, Variable Rate Shading, 8K functionality. The hardware itself can be placed in vertical or horizontal orientation.
Final specifications include a next-generation SSD, Auto Low Latency Mode, and Dynamic Latency Input to limit latency.
The Xbox Series X will be backwards compatible to all prior Xbox consoles, including Xbox One gaming accessories.
In addition, the Xbox Wireless Controller has been refined to include a new Share button and an advanced d-pad from the Xbox Elite Series 2 Wireless Controller. It will be compatible with Xbox One and Windows PCs.
Announced titles include Halo Infinite and Senua’s Saga: Hellblade II.