Activision Blizzard Inc.’s Teenage Mutant Ninja Turtles: Mutants in Manhattan for Sony Corp.’s Playstation 4, Playstation 3, Microsoft Corp.’s Xbox One and Xbox 360 is a decent beat-em-up action title that includes strong action and bosses amid basic objectives and level design.
Developed by Platinum Games, TMNT: Mutants in Manhattan includes single-player and online multiplayer for up to four users. Each turtle includes strong combat options, from weak and strong attacks to four custom special attacks that can be upgraded with battle points collected in each level.
In addition, each turtle fire ninja star projectiles, guard and reverse enemy attacks, and equip Charms that can boost stat attributes.
Finally, the turtles have great dexterity move about the city, including wall climbs, rail grinds and air glides.
Each level includes several objectives that must be completed prior to a boss battle, including the defeat of all enemies, disarmament of all bombs, or protecting a pizza stand. Unfortunately, objectives can be scattered or lack purpose to break up the action and pace of the title.
Boss battles are inventive and a great challenge, including Rocksteady, Bebop, Slash, Mega Krang, and Shredder. Each boss has a quick arsenal of movements, patterns, and vulnerabilities to learn to satisfy any turtle fan.
Online multiplayer is solid and the best way to experience the title. Users can choose any level and loadout from the start, however, new users can’t jump in to an current game and the title does not include local co-op functionality.
The graphics engine is solid at 30 frames-per-second. The cel-shaded graphics are gritty and aligned with comic book art style and the soundtrack is decent with appropriate ambient music and sound effects.
Teenage Mutant Ninja Turtles: Mutants in Manhattan is a decent title set back by mediocre level objectives. The action is strong in each boss fight but the basic pace may induce some shell shock.
Review code provided by Activision Blizzard Inc.