EA Inc. this week demonstrated Star Wars Battlefront for Sony Corp.’s Playstation 4, Microsoft Corp.’s Xbox One, and the PC at the Electronic Entertainment Expo.
The preview build included a two-player local split-screen co-op mode to battle against six enemy waves on Tatooine.
Controls were solid with accurate pitch and aim controls at default.
Stormtrooper waves held impressive AI as they entered, weaved, and hid through the mountainous terrain. Eventually batch of AT-AT Walkers appeared to increase wave difficulty.
At certain waves, users could option to defend a pod to receive new sub items.
The graphics engine was strong at 30 frames-per-second. Character models and terrain were well-defined, structured and lifelike.
Developed by DICE, the title will utilize the new next-generation Frostbite 3 engine.
The final game will include single-player and local split-screen multiplayer options.
Star Wars Battlefront will be released Nov. 17.