Sony Corp. this week previewed Ratchet & Clank for the Playstation 4 at the Electronic Entertainment Expo.

Ratchet & ClankThe preview build featured a train-based platform level in which Ratchet had to reach the end of the moving train to disable a bomb.

The controls were solid and in tune with prior installments with melee and shooting options, including a new Pixelizer that pixelates enemies to 8-bit form.

The graphics engine was solid at 30 frames-per-second with a wide-open animated world and CG-like detail for characters, enemies and other objects.

The new title is a reboot of the 2002 release with modern controls, new planets, new and updated gameplay, new boss fights, new flight sequences and more.

The final game will have a new weapon arsenal and franchise favorites like the Groovitron.

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