EA Inc. this week previewed Need for Speed to Sony Corp.’s Playstation 3, Microsoft Corp.’s Xbox One and the PC at the Electronic Entertainment Expo.
The preview build level included a local multiplayer challenge to weave through a night-based city course in the fastest time.
The title subsequently offered a free play mode to score points with high-risk drive maneuvers like cop collisions.
The 1973 Skyline held decent control and weaved in each steer adjustment from left to right. Mechanics leaned towards drift-based steers to slide at each turn.
The graphics engine was solid at 30 frames-per-second. Vehicles and tracks held near-photorealistic presentation in the gritty virtual city.
Developed by Ghost Games, Need for Speed is a reboot that will include customization, car culture, and an open world.
A preview trailer features classic car vs. cops races in brand new in-game graphics.
The final game is researched in collaboration with Speedhunters.
It will be sold Nov. 3.