Nintendo Co. in Oct. previewed Captain Toad: Treasure Tracker for the Wii U to Punch Jump in a pre-release session.
In a preview level, a road of collapsible platforms plagues users as they must navigate Toad and avoid obstacles in a speed run. In another level, users had to move through time-based blocks that disappeared, akin to a subset of levels found in Super Mario 3D World.
Within in each level, the player can choose to collect three diamonds placed in precarious positions. In a haunted level, Toadette had to pick up vegetables from the ground to hurl them at Hammer Bros. enemies and toss them to collect one diamond that hovered in mid-air.
The combination of action and puzzle elements is very refined, and the time-based platform action without a jump function will be a challenge to the most seasoned veteran.
Controls were solid in the preview. Actions included the option to run to gain a minor speed boost, and the option to pull coins and vegetables from the ground. In addition, users can rotate the entire level to view each obstacle at a different angle to find the best way to proceed.
The graphics engine was solid at 60 frames-per-second vibrant characters and clever construction.
Captain Toad: Treasure Tracker will be sold Dec. 5.