Nintendo Co. this week demonstrated Splatoon for the Wii U at the Electronic Entertainment Expo in Los Angeles, CA.
Splatoon is a multiplayer competitive 4-vs.-4 action game in which users take a squad of squids to spray ink to cover territory.
After ink is sprayed, a users can dive through their own ink to reach another area quickly.
In the preview, a band of four player can immediately pepper the ground and walls with ink. Only ground ink will be counted as team territory. After a spray, the user can immediately press the L trigger to turn into a squid and swim in team ink traverse faster on ground or up walls, and to reload the ink gauge. Several targeted sprays can take down enemies in a few seconds.
When enough ink collection is reached, users can press down the right analog stick to trigger a special weapon, like a rocket launcher to cover territory to take down enemies. In addition, each user holds several bombs that can trigger small explosives of ink.
Control was solid with the Wii U GamePad, which required users to tilt the controller to aim up and down and the right analog to move the camera right to left. The unorthodox control takes some adjustment but worked effectively in battle.
At round end, a total percentage of ink territory in counted and the team with the most ink wins.
The graphics engine held steady at 60 frames-per-second with accurate liquid effects that splattered on clean, white levels.
The final game will include online multiplayer functionality.
Splatoon will be sold in 2015.