Nintendo Co. this week previewed Captain Toad: Treasure Tracker for the Wii U at the Electronic Entertainment Expo in Los Angeles.
In the title, users must navigate Toad through an obstacle-filled three-dimensional level that must be observed at all angles in order to reach the level star.
Movement is limited to a walk, dash, and pull of turnips from the ground for coins. Obstacles include bridges that rotate, enemies like stacked Goombas and Thwomps that shift left to right to block pathways.
Users can zoom in via button press and move the camera with the right analog stick to view all angles at any time.
Level construction is solid and incorporates clever design to move Toad in and out of buildings, and on moveable blocks that the player can manipulate with the touch of the Wii U Gamepad. A boss level required Toad to carefully dodge behind walls to prevent damage from a fire-breathing dragon.
The graphics engine is vibrant at 60 frames-per-second with well-rendered characters and colorful high-definition levels.
Captain Toad: Treasure Tracker will be sold in late 2014.