Capcom Co. this week said Dead Rising 3 for Microsoft Corp.’s Xbox One will featured a large world with no load screens.
The company told the Financial Post that Dead Rising 3 is larger than the first and second installment combined.
In addition, it estimates users will require vehicles 50 percent of the time to travel through the large city.
Finally, the title will not include load screens in the final game to allow seamless travel between all indoor and outdoor areas.
In Dead Rising 3, users control Nick Ramos through a zombie-infested Los Perdidos, California. The title will include various neighborhoods that users can scavenge to pick up weapons or combine to form new weapons.
New gameplay includes utilizing items like flairs to distract zombies and using SmartScreen functionality to call in air strikes.
Dead Rising 3 will be sold exclusively to the Xbox One Nov. 22.