Respawn Entertainment this week said EA Inc.’s Titanfall for Microsoft Corp.’s Xbox One, Xbox 360 and the PC will utilize Xbox Live Cloud technology.
The title will utilize cloud technology to run dedicated servers for multiplayer sessions. The technology can allow the developers to scale task work up and down depending on the number of users, or upload new programs for deployment.
Developed by Respawn Entertainment, Titanfall will include ground and mech combat. The title will include a single player campaign and multiplayer mode.
The Xbox One SKU is said to utilize cloud computing resources to offload physics and AI routines.
The final game will utilize a modified version of Valve Corp.’s Source Engine to maintain a 60 frames-per-second fidelity.
It will be sold in spring 2014.