Sony Corp. this week said it intentionally introduced the Playstation 4 with a platform title to defuse the notion that the next-generation hardware would only cater to shooters and other realistic titles.
Shuhei Yoshida, President Worldwide Studios at Sony told EDGE Magazine this month that the tactic was meant to showcase the PS4 as a broad category machine.
“…we hate to see all the PS4 games being FPS or action-adventure or very photorealistic, you know big-budget blockbuster games,” Yoshida said.
“And you know people like these games but these are not the only kinds of games that people can have fun with.”
The PS4 will utilize a PC-like architecture with a x86-based CPU, PC GPU, 8GB RAM, and large local storage. The company did not provide specifications, though previous reports claim the hardware will utilize CPU and GPU technology by AMD.
The DualShock 4 controller will include a new touch pad, share button, headphone jack, and light bar that will interact with a new camera to track the controller.