Microsoft Corp.’s Deadlight for the Xbox Live division of the Xbox 360 is a solid side-scrolling download title that tests traditional platform puzzle skills in a post-apocalyptic world overrun by Shadows.

Developed by Tequila Works, Deadlight is a 2D side-scrolling platform title that includes puzzle elements to aid protagonist Randall Wayne in survival against zombie characters called Shadows.

Controls are straight-forward with the ability to jump, grab, climb, pull, push, melee and shoot through each level with a limited arsenal. Level structure is well-constructed with options to kill Shadows by accessing certain levers, unlocking new areas with a gun shot, or simply running and knocking down a new path.

Each level carries a bulk of hazards from mobs of Shadows to electrified floors to breakaway floors in a dilapidated city.

Puzzle implantation is clever, though a few can be hard to see due to the shadow effect throughout the title. A simple crawl maneuver required to pass the level can be missed due to the lack of visibility.

Users are restricted from too much action via a stamina meter, which can drain with too many melee strikes or by hanging onto railing for too long.

Along the way, Wayne can pick up additional items to flesh out the story, including diary entries and key items. Also, first-aid kits can replenish health.

The graphics engine is solid at 30 frames-per-second. The slick animation and detailed locations provide next-generation ‘Prince of Persia’ type platform with plenty of environmental flash due to 3D-contstructed objects and backdrops.

Deadlight is a solid download title for Xbox Live. A combination of dreary locations and smart puzzles offer a polished survival element to the standard 2D platform title.

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