Nintendo Co. this week demonstrated Nintendo Land for the Wii U at the Electronic Entertainment Expo in Los Angeles.
The Legend of Zelda: Battle Quest, an attraction in the final game, allowed one user to act as an Archer with the Wii U GamePad and two other users to act as swordsmen with the Wii Remote Plus.
All three players automatically move forward as the Archer aims and shoots arrows from a distance, while two swordsmen hack and slash, and guard with the Wii Remote. All three players share one life bar to hold a high challenge in the co-op title.
Sword movement was fun and accurate at a 1-to-1 ratio to strike enemies with precision.
The graphics engine held at 60 frames-per-second with light-hearted Zelda universe designs and high-definition graphics.
Nintendo Land will include 12 different attractions, including The Legend of Zelda Battle Quest, Luigi’s Ghost Mansion, Donkey Kong’s Crash Course, and Takumara’s Ninja Castle.
The title is said to demonstrate all the unique uses of the Wii U GamePad.
The final game will include Miiverse functionality to allow users to interact with online players at the theme park.
It will be sold at launch.
The Wii U will be released in 2012.