Nintendo Co. this week demonstrated Nintendo Land for the Wii U at the Electronic Entertainment Expo in Los Angeles.

Donkey Kong’s Crash Course, an attraction in the final game, is a puzzle title that allows the user to control a cart holding a barrel through a maze with a multiple lifts and ramps.

Users hold the Wii U GamePad to tilt the cart left and right carefully to avoid breaking the barrel on the cart. The LZ and RZ trigger activate certain lifts to allow the cart to further down in the level.

The title was a tough challenge with users required to tilt with precision. Certain points require the user to tilt quickly then land softly for a tough motion-based puzzle challenge.

The graphics engine held a static Donkey Kong-themed level with trademark purple tracks and 8-bit inspiration at 60 frames-per-second.

Nintendo Land will include 12 different attractions, including The Legend of Zelda Battle Quest, Luigi’s Ghost Mansion, Donkey Kong’s Crash Course, and Takumara’s Ninja Castle.

The title is said to demonstrate all the unique uses of the Wii U GamePad.

The final game will include Miiverse functionality to allow users to interact with online players at the theme park.

It will be sold at launch.

The Wii U will be released in 2012.

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