Capcom Co.’s Asura’s Wrath for Sony Corp.’s Playstation 3 and Microsoft Corp.’s Xbox 360 breaks new ground with cinematic action that pounds a solid combat system against interactive, episodic chapters.
In Asura’s Wrath, Asura, one of the Eight Guardian Generals, is framed for killing the Emperor and banished to Earth. Amid political strife, his daughter Mithra is captured to harness a power used to defeat evil beings called Gohma. Asura battles his way back to the galaxy to defeat the remaining Seven Deities that betrayed him.
Asura’s Wrath is an episodic adventure, complete with introduction credits and commercial bumpers in each chapter. Each chapter includes cinematic sequences that require users to move the analog sticks or press buttons in an exact sequence.
In-between cinematics, users can beat down enemies with a versatile combat system to deploy rapid projectile fire, normal and heavy attacks, and air attacks. Attacks are quick and combo-based.
To defend, users can press A after an enemy hit to regain balance, dodge, and initiate Burst Mode which allows users to deploy Heavy Attacks without overheating. In addition, Rage Mode can be triggered after an enemy’s power bar has been depleted.
Fighting is a blast both in combat mode and cinematic mode. Cinematic sequences are over-the-top and dramatic as Asura pummels and destroys his former comrades one by one.
Enemy AI is decent, though most are programmed to be defeated by Asura.
The graphics engine is well-built at 30 frames-per-second. Characters employ painted textures and detailed construction, with large and convincing set pieces built to be destroyed. While the voice dub is adequate, the orchestral mix of conventional and historical influences relay a scope of epic tragedy.
Asura’s Wrath is a great departure from standard action titles. With a solid combat system, grand cinematics, and a lead character that won’t quit, action fans won’t resist this quest for revenge.