Fruit Ninja Kinect modes include Classic, Zen, Arcade, Battle Mode for two-player versus and Team Arcade for two-player co-op.
Each mode includes a supply of flying fruit that users can chop with their hands in any fashion.
With vertical, horizontal or diagonal slices, the Kinect sensor accurately tracks each wave of the hand to allow the user to dice fruit fast.
Players can slice several fruit at one time or dice a special fruit multiple times to earn bonus points.
Classic mode includes a bomb hazard that, when sliced, when automatically end the game. Zen mode ditches the bomb hazard, and Arcade offers more fruit to slice in each session.
In Battle Mode, users must slice only their own color of fruit, but a neutral fruit can be sliced by either to nab an edge in point accumulation.
The graphics engine is effective at 60 frames-per-second. The high frame-rate allows for one-to-one tracking with the Kinect sensor to eliminate any delay between a swipe and on-screen action. In addition, a player shadow helps to display body position for each user.