Nintendo Co. this week said that the Wii U will have a robust online component.

Nintendo of America president Reggie Fils-Aime told this week that it will offer a flexible online system to third-party game publishers.

“For Wii U…what we’re doing is creating a much more flexible system that will allow the best approaches by independent publishers to come to bear,” said Fils-Aime.

“…Wii U will have an extremely robust online experience,” he added.

Nintendo in June said it will release Wii U, the successor the Wii hardware, in 2012.

The Wii U includes a multi-core CPU by IBM Corp., a Radeon-based high-definition GPU by AMD Inc., and will utilize flash storage with optional expansion through SD memory cards or an external hard drive.

The full high-definition hardware can relay 1080p resolution with HDMI or component cables. It will also support S-Video and composite cables.

The Wii U controller includes a 6.2-inch, 16:9 touch screen that allows users to transfer gameplay to the controller screen, or use the added screen to relay menu items.

The controller includes two analog circle pads, a d-pad, touch screen, microphone, speakers, gyrophone, face buttons and two sets of triggers.

Images to the controller screen wirelessly from the Wii u. Titles can be structured to use the controller and the screen at the same time. Examples include swiping a ninja star from the controller that fires to the TV screen.

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