Valve Corp. may develop for Nintendo Co.’s Wii U hardware the company said this week at the New York Games For Change Festival.

Gabe Newell, co-founded and managing director, Valve, told Joystiq that the Wii U seems a lot more powerful than the previous generation.

“It sort of fits better into the scalability in terms of graphics performance and CPU performance, so I think it’ll be a lot easier for us to fit in into our scalability model.

“Now it looks a lot easier to look at Wii U and have it fit within that framework,” he added.

Nintendo in June said it will release Wii U, the successor the Wii hardware, in 2012.

The Wii U includes a multi-core CPU by IBM Corp., a Radeon-based high-definition GPU by AMD Inc., and will utilize flash storage with optional expansion through SD memory cards or an external hard drive.

The full high-definition hardware can relay 1080p resolution with HDMI or component cables. It will also support S-Video and composite cables.

The Wii U controller includes a 6.2-inch, 16:9 touch screen that allows users to transfer gameplay to the controller screen, or use the added screen to relay menu items.

The controller includes two analog circle pads, a d-pad, touch screen, microphone, speakers, gyrophone, face buttons and two sets of triggers.

Images to the controller screen wirelessly from the Wii u. Titles can be structured to use the controller and the screen at the same time. Examples include swiping a ninja star from the controller that fires to the TV screen.

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