Yves Guillemot, Ubisoft CEO, told Gamesindustry.biz that titles for Wii U should be at least similar to the PS3 and the Xbox 360 in terms of visual quality.
“It should be even superior for some of the games. We don’t know everything, so we have a few things Nintendo is telling us that will have such and such powers,” Guilletmot said.
He added the company plans to announce a launch title that is a first-person shooter for the hardware.
Nintendo in June said it will release Wii U, the successor the Wii hardware, in 2012.
The Wii U includes a multi-core CPU by IBM Corp., a Radeon-based high-definition GPU by AMD Inc., and will utilize flash storage with optional expansion through SD memory cards or an external hard drive.
The full high-definition hardware can relay 1080p resolution with HDMI or component cables. It will also support S-Video and composite cables.
The Wii U controller includes a 6.2-inch, 16:9 touch screen that allows users to transfer gameplay to the controller screen, or use the added screen to relay menu items.
The controller includes two analog circle pads, a d-pad, touch screen, microphone, speakers, gyrophone, face buttons and two sets of triggers.
Images to the controller screen wirelessly from the Wii u. Titles can be structured to use the controller and the screen at the same time. Examples include swiping a ninja star from the controller that fires to the TV screen.