In Alice: Madness Returns, Alice returns the demonic Wonderland in order to recover memories of her past. Here she meets classic characters like Chesire the Cat and the White Rabbit, in addition to creepy versions of The Mad Hatter and Queen of Hearts.
Alice is armed with a knife to relay combo attacks to enemies. Users can Focus and lock-on to enemies, or Dodge to teleport away from enemies. The options allow for agile combat and a bit of technique, particularly against enemies that can block, like trolls armed with shields.
Other weapons include a Pepper Grinder which users can aim to projectile shoot enemies or shoot into flying pig snouts to uncover new areas.
Unfortunately, the aim controls are mediocre and Focus targeting doesn’t always lock to the intended target.
A large portion of the title is devoted to platform action, which is well-executed. Alice can double-jump and float through wide-open level structure. In no time, users will be required to bounce on mushrooms to reach higher planes, or walk into steam vents to boost into the sky and leap to new platforms. In addition, users can Shrink to squeeze into tight locations.
The graphics engine is good at 30 frames-per-second. The twisted vision of a dark Wonderland is well-constructed with irregular versions of trademark characters and ghastly renders of traditionally royal locations.
Alice: Madness Returns is a standard action title that relays solid combat and platform elements in a bloody bash. Follow the rabbit down the hole and proceed with caution.