In a developer-controlled preview, The Elder Scrolls V: Skyrim held a large, open world consistent with prior entries in the franchise.
The title allows users to dual wield any combination of magic or weaponry to the left or right hand, with dual magic spells yielding the ability to combine for a stronger attack.
A number of fire and ice spells can ward off enemies of the opposite element. In addition, defensive spells could create a barrier around the player that can cause enemies to become afraid.
In a lumbertown town called Riverwood, the developer explained that act of killing a local woodchopper could disrupt the town’s local economy.
In a boss sequence, users could run to a nearby castle to enlist of the aid of others to defeat a large dragon beast. After the dragon was defeated, users can absorb its soul to receive a new power.
The final game is said to include 150 dungeons.
The graphics engine was detailed, with special attention paid to the craft of each individual item and the culture it is crafted from. Users can obtain virtual books and read them page by page to receive added information or use the literature to solve in-game puzzles.
The sequel to The Elder Scrolls IV: Oblivion is an open-world fantasy in which users have freedom of choice and the option to choose hundreds of weapons, spells, and abilities.
It will be sold Nov. 11.