The current build was stunning in a developer demonstration hosted by Gearbox Software LLC.
The demo begins in a destroyed spacecraft that has just crash landed in Haley’s Hope. Aliens subsequently begin their invasion via air ducts, ground ducts, and wall openings.
Users can choose weapons from the film, including Pulse Rifles and Turrets, the latter of which can be placed in stationary positions to blast a mob of aliens.
In addition, the radar found in the film can be viewed to detect a swarm of incoming aliens.
The demonstration ended with a band of marines that encounter a giant alien that breaches a wall. Select NPC marines man Power Loader vehicles from the film, with one is was knocked over by an alien attack.
The graphics engine was superb at a constant 60 frames-per-second. The attention to detail was immaculate, from in-ship renders, to a brief rain-drenched outdoor location.
In addition, lighting detail looked direct from the film, from blue night hues to red back-up lights that flare around the craft. Each burst of the Pulse Rifle illuminated the environment in real time as the squad entered in frantic firefights.
Aliens: Colonial Marines is a first-person shooter that will lead Marines through the deserted U.S.S. Sulaco.
The final game will include four-player drop-in, drop-out co-op play in squad-based combat.
It will be released in spring 2012.
Sony in May began sale of the PS3 160GB Call of Duty: Black Ops Bundle, which includes the PS3 160GB hardware, a copy of Activision Blizzard Inc.’s Call of Duty: Black Ops, the Call of Duty: Black Ops First Strike DLC Pack, and a Dualshock 3 Controller at $299.99.